Unity Technologies to Bring Real-Time 3D to Autodesk to Save Customers Time and Money in AEC, Automotive, and Media and Entertainment Industries

From conceptual design to the first hammer swing, collaboration
unlocks the power for AEC customers to
reduce mistakes, drive
consensus, and experience design at human scale

LAS VEGAS–(BUSINESS WIRE)–#unity–Today Unity Technologies (https://unity3d.com/),
creator of the world’s most widely used real-time 3D development
platform, announced the next phase of a strategic collaboration with
Autodesk, the leader in 3D design, engineering and entertainment
software. The companies are working on behalf of their customers to
ensure full data interoperability between many Autodesk products and
Unity. Together the companies will enable designers, engineers,
construction and creative professionals to focus more on delivering
projects and productions and less on translating data and making tools
work together. The collaboration will put time, money, and resources
back into the hands of customers working in Architecture, Engineering
and Construction (AEC), Automotive, and Media and Entertainment (M&E),
across multiple products including Revit, VRED, 3ds Max, Maya, and
Shotgun. First integrations stemming from the collaboration will launch
fall 2019.


“Our collaboration with Unity will help our customers make better
decisions for making everything from buildings and cars, to training and
entertainment,” said Andrew Anagnost, President and Chief Executive
Officer, Autodesk. “By leveraging their design data, and the massive
ecosystem of Unity developers, our customers will be able to rapidly
create virtual experiences that help them work better and do more.”

Unity enables users of Autodesk’s world-class 3D authoring tools the
power to unleash their 3D information in the virtual and real worlds,
allowing customers to unlock their full creative potential for projects
in 25+ platforms like iOS, Android, Oculus, HoloLens, PlayStation 4,
Xbox One and more. As the link between these tools grows stronger,
customers will be able to reduce countless work cycles and make it
easier to create real-time virtual and real world experiences.

“Every job is a custom job that demands a unique approach to solve
unique challenges. Together with Autodesk we are streamlining the ways
our tools work so that you can do your job the right way, the first
time, as efficiently as possible,” said John Riccitiello, Chief
Executive Officer, Unity Technologies. “Customers will be able to see
everything in context, in real-time, in fall 2019 — so you can identify
mistakes, drive consensus and visualize the project before the first
yard of concrete is poured.”

Unity and Autodesk Revit: enhanced interoperability to help
designers, engineers save time and money in design visualization
workflows

Integration between Unity and Revit helps users know they are using the
right BIM model, optimized for downstream interactive 3D, to create
high-fidelity Unity applications such as interactive architectural
walkthroughs or collaborative AR construction solutions. This enhanced
interoperability will power a more streamlined workflow for architects
and construction companies; importing BIM data visualizations directly
from Revit into their Unity projects will dramatically simplify creative
iteration while keeping costs down.

Unity and Autodesk VRED: reduced time-to-market and more performant,
reliable products for Automotive

This integration will enable designers and engineers to easily reuse
hi-fidelity VRED data (including environments, lighting, materials, and
animations) directly inside Unity to quickly develop interactive,
real-time applications (such as car configurators, virtual showrooms,
and training applications) and run them on 25+ platforms including PC,
AR/VR, and mobile.

Unity and Autodesk Shotgun: increased productivity in the world of
Media and Entertainment

Unity and Autodesk are working on an integrated solution to make it
easier for teams working in film and television to manage multiple asset
types. Artists will no longer have to worry about managing files;
they’ll be free to focus on their creative work. Animators and modelers
will be able to work in the context of a sequence and get real-time
feedback on changes in lighting, camera location, or asset selection.
Tracking the resulting analytics will provide supervisors with a more
accurate evaluation of artist management.

Unity exists to democratize development, solve hard problems and enable
success — three core values that are the driving forces of Unity’s
adoption by millions of customers. Games and experiences made with Unity
have reached more than 3 billion devices worldwide this year and were
installed more than 28 billion times in the last 12 months. For more
information, please visit the Unity
and Autodesk partnership page
.

About Unity Technologies

Unity is the creator of the world’s most widely used real-time 3D
development platform, giving developers around the world the tools to
create rich, interactive 2D, 3D, VR and AR experiences. The company’s
1000 person development team keeps Unity at the bleeding-edge of
technology by working alongside partners such as Google, Facebook, Magic
Leap, Oculus and Microsoft to ensure optimized support for the latest
releases and platforms. Games and experiences made with Unity have
reached ~3 billion devices worldwide and were installed more than 28
billion times in the last 12 months. Unity’s renowned flexibility gives
developers the power to target and optimize their creations for 25+
platforms including Xbox One, PlayStation 4, Gameroom (Facebook),
SteamVR (PC & Mac), Oculus, PSVR, Gear VR, HoloLens, ARKit (Apple),
ARCore (Google) and more. Unity also offers solutions and services for
connecting with audiences including Unity Ads, Unity Analytics, Unity
Asset Store, Unity Cloud Build, Unity Collaborate, Unity Connect and
Unity Certification. For more information, visit www.unity3d.com
and to see the latest games and experiences created in Unity, go to https://unity.com/madewith.

Contacts

Unity PR
Amanda Taggart, 310-980-9587
amandat@unity3d.com
or
Charlie
Sinhaseni, 909-657-8394
charliesin@unity3d.com

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